Age guide: 4–9 years. Adapt the activity to your child’s interests and abilities.
Another page, another version of the same character. You may wonder whether your child is practising something they love or getting stuck. A repeated subject alone does not give you that answer.
Ask what they enjoy about drawing it. The answer might be the shape of the eyes, getting a tricky detail right or telling a new story about a familiar friend.
1. Let copying have a place
Following a picture can be an enjoyable challenge. It involves a different kind of attention from making something up. NAEYC describes design-copying activities alongside exploratory play, rather than treating the two as enemies.
That does not mean every drawing needs a model. It means you can offer both kinds of experience without making a child feel that a favourite activity is wrong.
2. Find out what kind of help they want
“Do you want me to look, help with a part or leave you to it?” is often more useful than giving a lesson uninvited. If they want a technique, demonstrate on your own paper. They can try it, change it or decide it is not useful today.
A tutorial that races ahead can turn enjoyable practice into a stressful test. Pause it, choose one small part or set it aside if that happens.
3. Offer a tiny change without making it compulsory
- Where could this character go on a rainy day?
- What would their pet look like?
- Could you invent a vehicle for them?
- Would you like to choose a new colour or keep the usual one?
One changed detail can feel more inviting than “Now draw something completely original.” If your child says no, their familiar picture can still be today’s project.
4. Put a different invitation nearby
Try drawing an object from the kitchen, making marks to a piece of music or folding paper into an invented creature. Present it as something available to explore, not a correction for copying.
You can join with your own imperfect attempt. Avoid secretly turning your drawing into the standard your child is expected to reach.
5. Watch the experience, not the number of repeats
Are they interested? Can they stop when needed? Are they asking for help or becoming miserable over tiny differences? Those observations tell you more about what support is useful than counting how many times a character appears.
If the comparison with a model is upsetting them, try a break or a subject with fewer fixed rules. You might say, “We can practise that another day. Would you like to invent an animal nobody has seen?”
You can enjoy their accuracy and their imagination. There is space at the table for both.
Try next
- One table, different ideas: creative play for siblings
- Dolls, blocks and dragons: every child gets the whole toy box








